![]() Time Spiral was full of popular mechanics from old sets returning – including Flashback, notably – as well as riffs on old cards, mashups of old mechanics that never existed together in the same set before, and numerous references to the early days of Magic.Its three sets were themed after the past, present, and future: Time Spiral's theme was nostalgia – nostalgia, specifically, for Magic's own past. Established players loved it newcomers were bewildered. Considered by many to be the apex of the game's design, it was widely regarded as a mistake by Wizards due to its high complexity and unapproachable theme. Time Spiral is the wildest block in Magic's history. ![]() In Extended, a few people tried Golgari Grave-Troll in Psychatog lists, using the troll both to fuel Psychatog, and as an annoying recurring threat in itself.īut Dredge would not reach its full potential until Time Spiral block printed three cards that worked perfectly with it. If you browse the decklists of Worlds 2005, or Pro Tour Honolulu in 2006, you will only find Dredge cards hanging out in sideboards – Darkblast, specifically, had a role in fighting some very specific strategies. This pretty much made dredge cards non-starters in any kind of normal deck. This is a fairly powerful ability, so dredge cards are usually balanced around that by being fairly weak the original 12 Dredge cards in Ravnica are all pretty below curve for the expected power level of a card. ![]() Each dredge card says how many, ranging from Dredge 1 through Dredge 6.Įssentially, you forgo a normal draw to recover a card from your graveyard, with the added bonus of dumping more cards into your graveyard. If you do, you mill some cards that is, you put them from the top of your library directly into your graveyard. What it does: Whenever you would draw a card, instead you may return a card with Dredge from the graveyard to your hand. Dredgeĭredge is a mechanic from Ravnica block, released in late 2005 following Kamigawa block. We've reached probably the strangest part of this history, and the most perverse deck archetype of all time. By playing more Portals you have to necessarily play fewer Petrified Fields, Urborgs, Cavern of Souls (if you have the LabMan plan), etc.Last time, I explored the history of three powerful cards from Kamigawa block. Each additional Riftstone Portal beyond the first isn't dead, because it can just be played normally to tap for mana, but it usually came down to opportunity cost in deck construction. multiple Bazaars + a Depths), and also to help facilitate casting Life from the Loam if you go that direction (I found 2 to be the optimal number in the various versions I tested). It is most useful as a 1-2 of usually, to help facilitate the land heavy draws post-board where you have a bunch of lands that don't produce mana (ie. Riftstone Portal is decent in the deck, but I certainly didn't think it merited being a 4-of (unless you insist on doing stuff like casting Serenity). I have tested and played numerous versions of these decks over the past few months leading up to Vintage Champs, and it was one of the 2 decks I brought to Vintage Champs to play. Trying to jam a bunch of Serenity and other anti-hate cards into the deck doesn't make much sense, when the entire point of the Depths transformation/alternate plan of attack is by dedicating so many slots to obviating the hate entirely to begin with. Lance Ballester aka vaughbro's explanation and tournament report here: If you want to familiarize yourself with the Depths plan more, these are essential reading before you "theorycraft" or anything else:Īdam Pierce aka AJFirecracker aka kingneckbeard's introduction here: Īdam Pierce aka AJFirecracker aka kingneckbeard's continuing discussion here: I don't think you are fully understanding how these decks and matchups play out. I don't know if this is an optimal version of dredge, or even a good version, I just wanted to build a deck that achieved both ends. But, to me, if I wanted to play both Dark Depths and Serenity in the sideboard, I think Riftstone Portal is the card that allows you to do both. I think you are certainly correct that most dredge decks don't run riftstone portal. I'm going to sleeve this deck up and play it at my next local Vintage event. There is only so much theory crafting can achieve. Dark Depths Dredge Post MTGO Power 9 Challenge
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